Yankees Joe Girardi believes earpieces would help speed up pace of play

Here is the UK we commonly see coaches and physios on the football (soccer) bench wearing earpieces to communicate with each other, But this Baseball Coach wants to give the players an earpiece to improve player-to-coach communications. His argument is good, but will he be allowed?

Earlier in the week, Major League Baseball elected to remove the four-pitch sequence of the intentional walk from the game in order to speed up the pace of play. On Thursday, New York Yankees manager Joe Girardi threw his two cents into the ring regarding the current pace of play.

However, the veteran skipper did not comment on the recent rule change surrounding the intentional walk but rather the potential for hitters to wear an earpiece similar to that of NFL quarterbacks.

“As far as the pace of the game I am a big proponent of trying to introduce some type of communication through headphones like they do in the NFL, Girardi said on Wednesday at George M. Steinbrenner Field. “I think you can speed the game up that way.

In the NFL, quarterbacks are notorious for having a speaker inside their helmet while players on the defensive side of the football now have such technology in their helmets as well.

“You put earpieces in certain people,” he added. “Realistically you could put it in your hitters helmets and you could say what you wanted. Then its not a sign from me to the third base coach and a sign to the player. Instead of catchers always going out to change signs they could do it through communication. I think you could speed the game up a lot that way. The thing about signs is that signs take time and it slows it down.

However, many have argued that the removal of the four-pitch intentional walk was also parting ways with the potential for human error. Wouldnt the same be true for the lack of signs if Girardis earpiece system were implemented?

A player can very easily misinterpret a sign along the way, which could cause a difference in the game due to human error. Although many fans and people outside of the game would probably have less of an opinion regarding the managers new approach, it is nearly impossible to make everyone happy these days.

Growth of Global Hearing Amplifiers Market Driven by Increase in the Number of Prevalence of Hearing Impairment Patients in Old and Young Population

We found this article and couldn’t not post this to our blog, it shows how hearing damage is on the upsurge. With cases of hearing loss growing every year, hearing amplifiers and hearing aids sales have consistently increased. There doesn’t seems to be an answer to this rise but as technology improves, answers can come that way.

Hearing loss can occurs when inner ear or nerve is damaged, which may be caused due to diseases, aging, loud noise, and medications. Hearing amplifier is a small part of hearing aid which makes the sound louder. Hearing amplifiers increase the power of signals and then send them to the ear through speakers.

Hearing aid is useful in improving the hearing and speech of patients. An otolaryngologist investigates the cause of the hearing loss. An audiologist is a hearing health professional who identifies and measures hearing loss and will perform a hearing test to assess the type and degree of hearing loss.

Increase in number of hearing impairment cases coupled with rising costs of hearing aids are expected to drive the growth of the global hearing amplifiers market during the forecast period. Majority of the consumers use hearing amplifiers or personal sound amplification products (PSAPs) as they are considered cheaper alternatives of hearing aids. Hearing amplifiers or PSAPs, are designed to amplify sounds in any recreational environment and are exempt from the Food and Drug Administration (FDA). Hearing amplifiers are sold directly to consumers as electronic devices without the requirement of a physician prescription.

According to National Institute on Deafness and other Communication Disorders (NIDCD), approximately 324,200 cochlear implants have been implanted worldwide. About 15 percent of Americans (26 million people) between the ages of 20 and 69 have high frequency hearing loss due to exposure to noise at work or during leisure activities. Major driving factors for the growth of the global hearing amplifiers such as an increase in the number of prevalence of hearing impairment patients in old and young population, increasing investment in research and development in ENT field among others.

Based on styles or design types of hearing aid products the global market of hearing amplifiers can be segmented as follows:

-Behind-the-ear (BTE)

-Mini BTE

-In-the-ear (ITE)

-In-the-canal (ITC)

Based on function the global hearing amplifiers market can be segmented as follows:

-Analog hearing aids

-Digital hearing aids

Based on distribution channels the global hearing amplifiers market can be segmented as follows:

-Hospital Pharmacies

-Online Pharmacies

-Independent Pharmacies and Drug stores

Hearing amplifiers market is segmented into five major regions: North America, Europe, Latin America, Asia Pacific, and Middle East & Africa. In 2015, North America lead the global market of hearing amplifiers followed by the Europe in terms of revenue. According to statistics compiled by the National Institute on Deafness and Other Communication Disorders (NIDCD), 37.5 million adults aged 18 and older in America report some form of hearing loss.

According to the National Institute on Deafness and Other Communication Disorders (NIDCD), 28.8 million U.S. adults could benefit from using hearing aids and more than 90 percent of deaf children are born to parents suffering from some kind of hearing disorder. Globally, the hearing amplifiers market is expected to witness a healthy CAGR in terms of revenue during the forecast period.

Latin America, Middle East & Africa and Asia Pacific regions are the emerging markets in the global hearing amplifiers market. Increasing awareness among the various distribution channels as well as consumers in these regions is anticipated to propel global market growth of hearing aids and amplifiers during the forecast period.

The key players in the global market develop hearing amplifiers in analog and digital forms. Some of the top companies in the global hearing amplifiers market are Sound Hawk, Resound, Foshan Vohom Technology Co. Ltd., Sound world solution, Shenzhen LA Lighting Company Limited, Austar Hearing Science and Technology (Xiamen) Co., Ltd., Huizhou Jinghao Electronics Co. Ltd., Ziphearing among others.

NFL investigating Giants for using two-way radio during game against Cowboys

Apparently using a two way radio during an American football game is frowned upon over in the good old US of A, This article is about a game between the Giants and the Cowboys. During a Game the coaching staff and Quarterback are not allowed to communicate if there is 15 seconds or less on the clock, this rule might have been broken with the use of a walkie talkie.

The NFL is investigating the Giants’ potentially rule-breaking use of a two-way radio during the team’s recent 10-7 win over the Dallas Cowboys.

The use of a two-way radio by a coach during a game is strictly against league rules, according to ESPN.

In the fourth quarter of the Cowboys game, Giants head coach Ben McAdoo was spotted using a walkie-talkie to communicate play calls with Eli Manning after his headset malfunctioned.

In the fourth quarter of the game, Giants head coach Ben McAdoo was spotted using a walkie-talkie to communicate play calls with Eli Manning after his headset malfunctioned.

The Cowboys issued a formal complaint to the league over the radio use, but the NFL’s investigation was already underway by the time Dallas contacted them.

The NFL has a rule against coaches using two-way handheld radios because the league cannot control when both parties are communicating.

A coach using a walkie-talkie makes it harder for the NFL to monitor a league rule that states communication from the sideline to the quarterback must end when 15 seconds are left on the play clock.

With headsets, the NFL has the power to shut off communication at will with a “cutoff switch operator,” ESPN reported.

The Giants had no comment when reached Thursday night.

McAdoo used the walkie talkie in question, however, for about four or five plays on the Giants’ fourth-quarter drive that ended in an Eli Manning interception on a pass intended for Victor Cruz.

McAdoo’s normal equipment malfunctioned and as the Giants worked to fix it, the coach was handed the walkie talkie temporarily because its signal was reaching Manning’s helmet.

As the Giants worked to correct McAdoo’s equipment, Odell Beckham Jr. could be seen running to the sideline to bring plays back to the huddle and Manning was heading over to the sideline, as well.

There is no evidence in reviewing the game film that demonstrates McAdoo was on the walkie talkie for longer than the allowed 15 seconds of communication with his quarterback.

There is also, of course, no evidence that the Giants gained any advantage even if he was. The drive ended in a turnover and the Giants’ offense stunk most of the night.

3 Similar Types Of Security Earpieces With Mics

If you are looking for a security earpiece with a mic, then you will need to know the varieties available out there. While some types are more expensive than others, what ultimately matters is the quality and durability of what you get at the end. Below is a look at what you get out there:

One wire kit

With this one, there is only a single wire, which emerges from the radio, runs through the PTT and then ends where the earpiece starts. This makes for a simple yet effective look. As for the length of the cable, the one wire kit has a piece that runs between 28 and 34 inches. This means that you have at your disposal a length sufficient to cover the distance between your ears and the waist without any kind of stretching or straining. Of course, the reach of every security earpiece will be determined by the height of the person wearing it. The one wire kit is great for an average height and will work for anyone 6 feet and below.

Most one wire kits come in the original D and G shapes. There are some fancier designs out there as well if that’s what you are looking for.

Two wire kits

As the name suggests, there are two wires involved in this scenario. One runs to the Push to Talk (PTT) button. The other runs up to the earpiece, making for a good looking dual connection. For the purposes of discretion, you are allowed to wear this cable partially disguised within your clothing. One wire will emerge from the radio, rising up your back to the ear in a way that keeps you comfortable. The other cable runs from the radio, up the length of your hands and terminates at the cuffs if you are wearing a long-sleeved shirt or sweater. In terms of length, the two-wire kit is essentially the same as its one wire counterpart, with a reach of 30 to 34 inches. This accounts strictly for the length of each individual wire, and allows the unit to comfortably cover the areas between your waist and the ears. Two wire kits commonly come in the form of an acoustic tube that many who know a little about surveillance will be able to understand.

3 Wire kits

Here, you have three wires coming off the radio. The first wire will terminate where the earpiece is built. The second will end where the Push to Talk button is located. The last will end at a connection with the mic. As with the two wire kits, this one is worn under ordinary clothing, with a cable for the mic, earpiece and PTT button. There is really no standard length for all the three wires and there is no guarantee that all of them will be equal in length, but there is a sense of flexibility in the way you get to use the piece. Always try on sample pieces before making a purchase at a store. Over the internet purchases are trickier but then the measurements will be highlighted long before you order.

Understanding the functionality of PTT technology

Push to Talk is a cutting-edge technology that allows for direct communication between parties at agreed-upon frequencies and distances. The greatest thing about PTT is that it switches communications from duplex to half duplex. This means people do not talk over each other but get to alternate between speaking and listening. PTT is able to loop in two or more speakers at an instance of communication, allowing for conference-like types of engagements between participants. This streamlines communication. Most enterprises prefer this approach to communication because there are no limitations in terms of allotted minutes. As such, there is absolutely no need to stay within the confines of a data plan, which would be both expensive, inconvenient and rigid.

There is no such thing as a right security earpiece . What works for you may not work for all other parties across the board. While your budget matters a lot, you are looking for something that works optimally and stands the test of time. The three types mentioned above are alright if you are looking for something that works all the time. Remember, prices will vary across brands and models.

Cover your ears! Amsterdam Dance Event goers invited to hearing pill tests

Anyone will tell you, we are the first to champion hearing protection and the progress to hearing health. With all the latest technological developments, we are looking at a new era of hearing health. This supplement is supposed to ‘be beneficial for reducing hearing loss due to aminoglycosides and overstimulation’ and if the test come back positive we might see further advancement in this field.

The Amsterdam Dance Event is about more than top DJs and partying, reports Senay Boztas

As 375,000 people prepare themselves for big noise at the five-day Amsterdam Dance Event, a business has asked them to listen up: Hearing Health Science is looking for recruits to trial its ‘protective’ hearing pills.

The Amsterdam-based business, co-founded by a leading inner ear neuroscientist from the University of Michigan Dr Josef Miller, has joint US patents on a dietary supplement combination including vitamins A, C, E and magnesium.

Studies have shown some evidence that this ACEMg supplement ‘can be beneficial for reducing hearing loss due to aminoglycosides and overstimulation,’ according to a report in Nature magazine in February, co-authored by Miller. Hearing Health Science hopes to begin producing pills next year and is taking pre-orders at the festival, at a cost of €30 for a four-week supply.

Pilots

It is also looking for volunteers to take part in pilot tests, signing up recruits at the Amsterdam Dance Event, which this year is putting on 2,200 acts in 140 venues and expecting a peak of numbers.

Barry Seifer, co-founder and chief executive of the company explained: ‘The pill we are bringing to market is safe, and you cannot test in the lab by giving someone a problem and then offering to cure it. If you are going to do epidemiological research on something like this – noise – you have to do it in the real world, where the problem happens. This is a great place to do that research.’

The company is planning pilot tests with volunteers from the ADE – although Seifer said they won’t be handing out pills at the door – and hopes to invite some of these to a modified crossover study. This should take place when the ‘festival’ season begins from March next year, and subjects will be followed for a period, taking the drug and a placebo at different times, and measuring their hearing through a special app developed at the University of Michigan.

Tinnitus

‘We’ve done it once with a tinnitus trial and now we want to do real-world studies in the music industry,’ says Seifer. ‘Our initial idea was to recruit 20 or 30 people but we have such intense interest that I think we’ll have 500 who sign up. We would love to be able to give this to people now because millions need help, but we’re not quite there yet. We’re not going to stand at the doors and hand out pills.’

A spokesman for ADE said the festival has worked with Hearing Health Science in the past and invited it to speak at an event on Thursday. ‘We believe you need to protect your hearing and welcome initiatives in this field,’ he said. ‘HHS has been working on this hearing protection for a long time and at ADE we are always looking out for innovations in the field of (electronic) music…we also actively offer earbuds to visitors.’

Highlights of the event this year include Afrojack, Hardwell and Martin Garrix, and the festival expects 3% more clubbers, with a steadily pattern of growth over its 10 years. House music and techno are currently the most popular genres.

Seifer adds: ‘We would never tell you to turn the music down. Entertainment goers are trying to keep the music to lower volumes and encourage people to use filters and party plugs – these are good. The problem is that this is supposed to be fun!’

Read more at DutchNews.nl: Cover your ears! Amsterdam Dance Event goers invited to hearing pill tests http://www.dutchnews.nl/features/2016/10/cover-your-ears-amsterdam-dance-event-goers-invited-to-hearing-pill-tests/

I Bought a Two-Way Radio With a Range of 25 Miles…Why Won’t It Work?

Sorry, but you’ve been had. Although many manufacturers boast that their radios can reach amazing distances, this is, in almost every instance we’ve encountered, a fallacy.

How is this legal, you may ask?

Essentially, your radio quite probably could work over a range of 25 miles, but that is a theoretical estimate, working on the assumption that the myriad variables that affect two-way radio signal (such as atmospheric conditions, topography, objects in the way and etc) are simply not in effect.

All of them. At the exact same time.

So, assuming that you used your two-way radio in a vacuum, where weather didn’t exist and no obstacles, man-made or otherwise, were present, you would be able to communicate with someone else who was further away in that impossible vacuum, maybe even 25 miles away, but otherwise? Forget it.

The fact is that the average two-way radio has a range of between one and two miles and not much more (maybe three, but we’re not making any promises). CB radio fares significantly better, largely because it makes use of large aerials. Now, Signal-boosting equipment can be used to improve your two-way’s performance (for example, repeaters), but such equipment is expensive and hard to obtain for legal reasons.

There are, however, a few factors that can have an affect on your radio’s range. The frequency being used, the power output, the size of the antenna, the complexity of the signal being sent, signal interference, background noise and (as we wrote earlier) objects in the way are all factors that can improve (or hamper) your efforts to get your signal to reach as far as possible.

So, talking on your radio whilst in the car will have a deleterious affect on your signal, as will deliberately walking through wooded areas or places with a lot of rocks/mountains if you can take an easier path.

However, a larger antenna (if you’re tech orientated, the antenna can be replaced with a better one – although this should only be attempted if you are

  1. a) Sure about licensing laws

And

  1. b) Tech savvy enough to void the warranty and not regret it later, can really add a few hundred meters to a radio’s range, as can a switch in frequencies.

Also, your choice of VHF or UHF radio will have an affect as well, a UHF signal, for example, generally penetrates buildings and objects better than a VHF signal, whereas VHF is better for outdoor use where there is a lot of open space to transmit across.

Having said/written that, even in optimum conditions, you are extremely unlikely to transmit over a distance of 25 miles. Sorry.

As an aside, mobile phones don’t suffer from this lack of coverage, largely because cell towers are in place that bounce the signal from one to the other and thus carry it across a far larger area, your mobile is still your best bet to break that 25 mile mark, we’re afraid.

If you really must use radio communications over long distances, we recommend going to the Website 2wayradionline.co.uk

Hope that helps.

AXUM: THE FUTURE OF WIRELESS AUDIO

This article is the transcript of an interview with Igal Golva, CEO of Axum earphones, wireless earphones with secure fittings, designed for people doing exercise. A really interesting article about why these earphones are different to others on the market and what their plans are for the future of the company.

Mobile audio has always been a difficult balancing act. The need for great audio on the go has never been more prevalent. With smartphones now a staple for most people’s daily commute, exercise and fitness, the need for an audio solution that can be portable while still sounding good is the holy grail.

Apple, with the iPhone 7 has also forced people’s hands. The headphones they used to use are no longer as easy to pull out and plug in without the use of a dongle. This is where Bluetooth audio options come into play, and where the Axum wireless headphones are planning to make a splash. Currently on Indiegogo, the Axum are aiming to give people great audio, while ensuring they maintain that mobile, ultraportable feel. Currently at 528% funded, the Axum is proving to be a product many people want to get their hands on. We had a chance to talk to Igal Golvan, CEO at Axum, about what the headphones can do for audio and fitness and how they hope to change the way people view Bluetooth audio.

Axum: The Future of Wireless Audio 1

CGMagazine: Could you tell us a little about what Axum does and how these new headphones stand above the competition?

Igal Golvan: First of all, we not only offer four hours playtime (while others offer 1.5-2 hours) you can also get an additional four with the portable charging case. We achieved it by eliminating any unnecessary features. We are aiming to reach fitness junkies like us that need three things: fit, sound and battery life.

Our designers made a unique design that will fit you during the most extreme sport activities. In the last months all we did was test the earphones in every sport activity you can imagine .This included cycling, running, CrossFit , snowboarding and even sky diving .

The issue with True Wireless Earbuds is that all our competitors see this product as the latest technology in the headphones industry and as such they’ve aimed the technology at early adopters. Unlike them we understand the real potential of the product to become the mainstream earbuds of athletes, as the lack of cables is something so comfortable no one can even imagine, only when doing sport activities and listening to Axum earphones will you really understand the definition of freedom!

Axum: The Future of Wireless Audio 2

CGM: Could you go over what M-voiD® sound technology brings to the table?

IG: Sure. M-voiD stands for Multidisciplinary virtually optimized industrial Design. It’s a technology for the realistic simulation of audio systems using CAD data. It is a sophisticated technology that paves the way to reproduce outstanding sound performance to let consumers discover that earphones deliver the emotions and excitement comparable with a concert.

Realistic and predictive simulations by means of a fully coupled multiphysical electrical-mechanical-acoustical simulation model are the heart and driving backbone of M-voiD® technology. The major advantage of M-voiD® is that acoustic problems can be identified and resolved in the virtual domain before any prototype is being built.

Sound characteristics are virtually measurable and assessable and can be optimized on the virtual model. It is not just limited to the graphical reproduction. M-voiD® listens to the virtual sound of the earphone already on the computer by means of a special reproduction technique (called auralization), enabling improved sound. Bottom line, while even the largest companies out there can test 100 or maybe 10,000 prototypes to check and improve the sound quality before releasing the final product, we had the ability to test sound quality from over 10 million prototypes.

Besides that, Konzept-X also helped us with the driver design itself to maximize the results after we’ve changed the internal design.

Axum: The Future of Wireless Audio 3

CGM: With your Indigogo doing so well, do you foresee this will delay the final release?

IG: Exactly the opposite. We planned to wait until the funding period is over to head into mass production, but now that we understand the demand we’ll start doing it ASAP.

CGM: Why the choice to go with Indigogo over an option such as Kickstarter?

IG: We thought about KS, however the Indiegogo team was much more supportive and offered lots of relevant information on how to succeed with crowdfunding . We are product people and don’t understand crowdfunding, so a supportive team was something very important for us.

CGM: Do you plan to offer a retail version of these headphones?

IG: Of course, but first we’ll ship everything to our backers and then we’ll think about retail.

CGM: For the gamer on the go, will these offer anything beyond what is already in the wild?

IG: The perfect fit of Axum earbuds is something like you’ve never experienced before, you can see the bulky design of other brands such as Samsung and Motorola The last thing you want to do is wear those gigantic things all day long.

Axum: The Future of Wireless Audio 4

CGM: How do you think these headphones will do with the fitness crowd beyond just the music listener?

IG: We believe that beside the sound quality, the fit and comfort is something they’ll be addicted to. We noticed the reaction of the people while testing them out in the gym and we guarantee that once you try Axum earbuds you’ll never be able to use wires again!

CGM: Are there any obstacles you will need to overcome to bring these to market?

IG: Yes, there are many obstacles of unawareness from the customers. Many people are not familiar with this concept and think of it as a regular mono Bluetooth ear piece, so we are heading to a long journey of explaining our product and turning it into mainstream.

Axum: The Future of Wireless Audio 5

CGM: How do you feel these headphones will do with a crowded market? What sets Axum apart?

IG: We have full confidence in our product. First of all we know 100% that no matter how good your BT earbuds are, if they are not True Wireless they can’t compete with us. As for other True Wireless companies out there, based on their design they’ve never thought about athletes as their potential customers and it’s a shame as this concept is perfect for fitness and exercising. So we already have a huge advantage on them.

MIT’s new method of radio transmission could one day make wireless VR a reality

VR is the Buzz word for this year, every technology company clambering to get their headset out on to the market. Much of the market needs to catch-up though, the power of home computing needs to improve and removing the inevitable extra cabling and wires that come with current headsets. Luckily this article is about the future technology of VR headsets, see what we can expect as this technology grows.

If you want to use one of today’s major VR headsets, whether the Oculus Rift, the HTC Vive, or the PS VR, you have to accept the fact that there will be an illusion-shattering cable that tethers you to the small supercomputer that’s powering your virtual world.

But researchers from MIT’s Computer Science and Artificial Intelligence Laboratory (CSAIL) may have a solution in MoVr, a wireless virtual reality system. Instead of using Wi-Fi or Bluetooth to transmit data, the research team’s MoVR system uses high-frequency millimeter wave radio to stream data from a computer to a headset wirelessly at dramatically faster speeds than traditional technology.

There have been a variety of approaches to solving this problem already. Smartphone-based headsets such as Google’s Daydream View and Samsung’s Gear VR allow for untethered VR by simply offloading the computational work directly to a phone inside the headset. Or the entire idea of VR backpacks, which allow for a more mobile VR experience by building a computer that’s more easily carried. But there are still a lot of limitations to either of these solutions.

THE MOVR PROTOTYPE SIDESTEPS TETHERED VR ISSUES

Latency is the whole reason a wireless solution hasn’t worked so far. VR is especially latency-sensitive, along with the huge bandwidth requirements that VR needs to display the level of high-resolution video required for virtual reality to work. But the MIT team claims that the millimeter wave signals can transmit fast enough to make a wireless VR headset feasible.

The issue with using millimeter wave technology is that the signal needs a direct line of sight, and fares poorly when it encounters any obstacles. MoVR gets around this by working as a programmable mirror that can direct the direction of the signal to the headset even while it’s moving to always make sure the signal is transmitting directly to the headset’s receivers.

For now, the MoVR is simply a prototype, with the team hoping to further shrink down the system to allow for multiple wireless headsets in one room without encountering signal interference. But even as a proof-of-concept, it’s an interesting perspective on how virtual reality could one day work.

Hytera to Supply Critical Communication Systems to EU delegations Worldwide

Hytera are truly making huge waves in the two way radio market and this acquisition on Motorolas home turf is remarkable. An insider has told us that this tender was won through a lot of hard work and attention to detail. Hytera are growing rapidly, we have heard from one source at EarpieceOnline.co.uk that their Hytera earpieces are out selling their Motorola equivalents this year.

The Professional Mobile Radio expert from Germany, Hytera Mobilfunk GmbH, is awarded with the tender to supply EU delegations worldwide with radio communication networks based on multiple technologies.

Hytera Mobilfunk GmbH confirms the successful conclusion of the negotiations with the European External Action Service (EEAS) over a framework contract for radio communication networks in EU delegations.

The contract is to run for the next four years and implies a supply of multiple critical communications systems, for local and long distance communications. Next to that, Hytera will also be responsible for the installation, updating, replacement, repair and maintenance of those networks. Additionally there will be a technical support for the EU delegations and headquarters of the EEAS.

Matthias Klausing, CEO of Hytera Mobilfunk in Germany “I´m proud and honoured by the trust the EEAS puts in us as a company. And I´m looking forward to a good and constructive cooperation.”

– See more at: http://www.tetra-applications.com/33031/news/hytera-to-supply-critical-communication-systems-to-eu-delegations-worldwide#sthash.I1P9dSt1.dpuf

LeBlanc: Protect your hearing it is irreplaceable

This is an excellent story about how hearing protection is sometimes be essential, and when you’re on the shooting range it has to be vital. But it is important to get the right set of headphones that will protect your hearing sufficiently. Lessons can be learnt from this excellent case study.

There is no doubt that we all take our senses of sight, smell, and hearing for granted as long as we are strong and healthy and everything is working well. When we are young we tend to believe that we are indestructible and readily adopt the idea that “it will never happen to me.” Consequently, we can develop some bad habits and be a little loose when it comes to preventative measures for almost anything.

I know because that was my attitude at thirty years old when my eye doctor made a comment in passing that my eyes were perfect, but the chances are I would be needing reading glasses by the time I was 50. I scoffed, but you could almost have set your watch by it because by the time I was in my late 40’s my arms started to get shorter when it came to reading, tying on fishing lures and other things that required scrutiny up close. At 50 I was wearing reading glasses.

Growing up I never bothered too much about wearing ear protection. When I was plinking it was with a .22 rifle that only put out a little noise if you were the shooter so the thought of hearing protections seemed ludicrous. When hunting I do not know if I have ever heard my firearm discharge and beside that unless I was dove hunting I seldom shot too many shots anyway.

The change of heart came when I started shooting on an indoor range, while in the Air Force. I noticed after shooting a few rounds with my .22 caliber, Ruger Single Six that my ears would ring for a while afterward. One night a grizzled old Master Sargent suggested I wear ear protectors or take a chance of damaging my hearing. I took the recommendation to heart and have been wearing them ever since. The result has been that after many years of shooting .22’s, large caliber handguns, rifles and shotguns my hearing is still intact and working well.

Shooting is not the only activity that can cause hearing problem as any loud noise can damage your hearing. The intense vibration caused by loud noises can injure or destroy the hair cells inside the cochlea, so they no longer function to transmit nerve impulses to the brain. If that happens, you will experience hearing changes.

Hearing protection is needed anytime one is exposed to sounds above 80 decibels (dB). Normal human conversation runs about 30 to 35 dB. At its peak level, the sound of a 12-gauge shotgun is about 140 dB. 9mm runs around 159 dB and a .38 special with a six-inch barrel is about 156 dB, a .22 LR pistol with the same length barrel 140, an M-16 is about 154, a .45 ACP pistol is 155, and a .357 Magnum revolver is 164. All of them are around double the safe sound level. Just to be on the safe side I used to wear muff type hearing protectors and usually ear plugs also when on the range.

For range use today there is an array of muff style hearing protectors. The new style that I now use have not only hearing protection, but also hearing enhancement. The controls on each ear can be tuned to match your individual optimum hearing and increase the volume up to eight times normal. So when the range master gives a command or when you are speaking with a companion on the shooting line you can speak in a normal voice and hear them as well or better than without the power muffs. Yet when you shoot the sound activated compression circuit reduces the sound from the shot to a noise reduction rate of 24dB.

This is very important on a shooting range because I have missed range commands in the past from the range master simply because I could not hear them through my hearing protection.

The new muffs I use are from Walker’s but they offer many other styles in their Game Ear series. These are unlike the muff style protectors as the bulk of the unit fits behind your ear with an earpiece that fits inside your ear, the unit weighs less than one fourth of an ounce and can be used with or without glasses. These too can be fine-tuned to your specific hearing, allow you to turn the volume up to magnify sounds from five to seven times and still reduce the sound of the shots to a rating of 29dB.

The ability to custom tune the devise to your hearing as well as adjust the volume up on these models will enable the hunter to more readily pickup games sounds in the woods. Sounds like a squirrel jumping through the trees or when their belly slaps a tree when they jump from one to another. It will help the hunter pick up the minutest sound of a deer brushing by limbs or the whisper of them walking through leaves or disturbing a rock.

So now there is really no acceptable reason not to wear hearing protector and if you get a good set it may even enhance your chances of bagging some more game.